Of my own, definitely Naota, because he is the one I have based on myself the most, and worked with the most. I like to toy with him and hurt him, but he is pretty strong for the most part.
I’m also found of using Lo, since Twili-chan has fleshed her out so much, and Kadoku is fun as well.
There are three worlds. Skyveah, filled with the Skyveahns, a powerful race who protect the people below. They worship the great creator God. Though he hides from the people below, the Skyveahns have all seen him.
Gaia, the land in the middle, is currently at war.Some of its people worship the creator God, while others do not.
And below them exists Abyssia, where a race of violent people known as the Abyssians live. They constantly rise up to cause trouble.
The Princess of Skyveah, Aura, turns 16 and the game begins with her trial. She passes and is sent to Gaia as a guardian angel of sorts, to look for trouble in the world and help.
Things start out simple as she joins a group of soldiers to protect the country of Raygard from the invading country of Melphis. The people of Melphis have allies from Abyssia, including the powerful Abyssian princess Akai.
The war is hard, but the princess manages to defeat Melphis. However Akai reveals that it is all part of a larger plan. The princess and her allies pursue Akai to Althera. It turns out that Althera is engaged in its own war. Though the citizens of Althera are peaceful and being oppressed by the larger country of Amrenth, the citizens of Althera do not worship the Gods of Skyveah while the citizens of Amrenth do.
Princess Aura rebels against her kingdom and aids Athera against Amrenth. Despite their smaller size, Althera holds its own, so the citizens of Amerenth pray to Skyveah,
The armies of Skyveah descend and begin attacking, so Aura fights them off with her allies. It is discovered that Abyssia wants to plunge the whole world into a war, so they secretly give a new power to Raygard, in the form of powerful magic enhncements for their soldiers. Raygard rushes to aid Althera. Abyssia then gives this new power to Melphis, Resurrection their bloodlust, dragging the four countries into a world war.
Thus the princess must battle the enemy kingdoms, her own father, and the forces of Abyssia.
Eventually she discovers that the three worlds were once one before they were split apart by the Skyveahn God after a great war. Abyssians were given the terrible end of the deal and now they want revenge.
Aura eventually defeats them and then the kingdoms of Melphis and Amrenth.
With the world seemingly at peace, the God of Skyveah orders his world to attack and destroy Raygard and Althera as punishment, forcing the princess into one final battle.
Okay missed last night so double update
I don’t really care too much.
Though I do tend to have Japanese characters living in America
And they have Japanese names, not sure how common that is exactly, but it is what I do
Namahage Shinzo is the only one I have really world built at all
The rules are a bit of a mess since I didn’t take notes on some of the more confusing details
It’s based on our own universe with some slight alterations, so nothing too major going on
But I do have a few cool things I like about it
The Ethereal World
The ancient civilization that has mostly been lost to time
The companies I have made
The stories within stories
Fine Days on Wednesdays
Oh wait, wasn’t Hazuki originally supposed to be a prophet?
Also i was going to make the creator of Moink turn out to be one of the 12 Lesser Gods, but that may not work out unless I mess with some stuff
Well guys in the locker room often find girls walking in on them
I suppose that qualifies as weird
Actually, define weird, because I have some weird things going on but they’re all Normal weird within the context of the story
I suppose for strange weird, Naota has to deal with a shape shifter who keeps transforming into Yuu (Naota’s crush)
There are the 12 Year super humans who are basically Gods and are running the world as best as they can
Then there’s the random reality bending shit Caesar is dealing with in EM
Okay but what is something really strange i could write about?
I suppose Namahage Shinzo is one really big wtf weird situation with the world Naota is living in
None of the magic rules make sense
Then there’s the huge wtf of the Akimoto family
Basically, Naota’s childhood crush is a member of one of the richest family’s around, and they have their hands dabbling in a lot of stuff
I sometimes base them on myself or people I know, other times I just throw in new characters for fun or when the situation arises. Usually they appear when they’re needed to.
I typically like to imagine lots of scenes involving them before they actually appear though
Fantasy mostly. well modern day Fantasy I suppose, though I am not sure if urban fantasy applies to what I write. Though I do sometimes set things in other worlds. i suppose I have some Sci Fi influence,
As for reading, definitely YA Fantasy
On occasion. Sometimes I like to listen to action music like Decisive Battle when writing fight scenes, or other fast paced songs like Ayumi Hamasaki’s game.
Anything with lyrics resembling “I Love You” has potential to be applied to Naota.
I have decided that his theme song is Rolling Girl and Hikaru’s is Mozaik Role. I forget what i decided for some of the others when Cas challenged me to create some. Raphael’s was Matryoshka. Ham and Charter got????? I forget really.
Lo isn’t my character but I applied a song to her too. Too bad I seem to have forgotten completely what it was. i should have the list posted earlier on my blog though.
Okay, Charter gets Matryoshka, Ham gets Twister, and Raphael gets Senbonzakura
Characters start with 3 Stamina Points (SP) and recover half their maximum stamina each turn (rounded up) More SP can be earned by reaching certain Levels.
When using a normal attack, a circle across a horizontal bar filled with empty nodes. When the nodes overlap, you may press either the X or O button to perform an attack. X performs a normal attack for 1 SP. O performs a fierce attack for 2 SP. there are 7 nodes and you may attack however much you want as long a you have SP.
O attacks do 2.5 x as much damage.
If the circle is not in the node when you attempt to attack, then the attack will fail. X attacks will do half damage, O attacks will miss entirely.
You may also press directional arrows when attacking. This alters the attack animation. Enter the right combination (regardless of using X or O attacks) to trigger a special attack that deals extra damage. These cost SP.
With each button you press, the circle speeds up.
When the circle is half way between two nodes, an arrow may appear in the next node. This means the enemy is attempting to counterattack. You may attempt to guard by pressing /\ or [ ]. or you may attack in the opposite direction to break through. Guarding uses 1 SP for /\ Guards and 2 SP for [ ] Guards. Using /\ halves the damage you take and using [ ] negates it. Failing to guard results in your
When enemies attack you may also guard. Circles with arrows run across the screen toward a node. You can block with /\ for 1 SP or [ ] for 2 SP. Blocking with /\ is easier, but only reduces the damage you take by half. Blocking with [ ] Requires better timing, but will negate the damage entirely AND if the attack allows it, your character will even counter attack and inflict damage.
Guarding with [ ] and failing will increase damage taken by 25%.
On your turn you may also Guard. this restores all SP and 10% of your Max HP. Any damage you take will be halved. You may perform [ ] Guards for 1 SP. If you attempt and fail a [ ] Guard, there is no penalty. Successfully performing a /\ Guard in this state will cost 0 SP, but you must still have an SP to attempt it. Missing a /\ Guard still costs 1 SP.
If attempting a [ ] Guard you may press a directional button. This costs an extra SP. By pressing it in the opposite direction as the opposing enemy, you will inflict 25% more damage with your counterattack. By pressing it in the same direction, you can reduce their SP by half, causing them to use less attacks this turn . (Enemies recover all Sp each turn.)
Pressing any other directional button will cause the Guard to fail, but you will automatically counter attack, regardless of your timing.
Not all attacks can be countered.
Spells cost MP but not SP.
Each Character has a bar for their limit break attacks. When these fill up, they can unleash their strongest attacks.